Andrew Bailey started tentative work on the second part of the ‘Ozzy versus the Universe’ saga (after Demons of Topaz). Cobber on the Commodore 64 featured Ozzy once again, this time throwing a hammer around a scrolling screen that also wrapped. Read More …
An attempt to write a legitimate Commodore 64 version of Super Mario Brothers was made by none other than Gary Penn and Gary Liddon in mid-87. Read More …
Gary Liddon was an ex-Newsfield magazine journalist who was best known for reviewing games for Zzap!64 magazine, published by Newsfield out of Ludlow, Shropshire. Read More …
All Terrain Gardener (ATG) was a mad C64 platform caper where you played a gardener who had to dash around screens, rescuing plants and flowers before they drowned. A swarm of killer bees was going to thwart you (amongst other things), and all you had to protect yourself was a trowel. Read More …
Body Slam for the Commodore 64 was a conversion of a 1986 Sega coin-op featuring female wrestling. The game was written by Jonathan French, Wayne Blake and Tim Follin at Software Creations. Read More …
Coded by John Knox and with graphics by Paul ‘Dokk’ Docherty, ‘Crucial Brothers’ was an unashamed ‘clone’ of Nintendo’s Mario Brothers, but for the Commodore 64. Read More …
UK magazine Zzap!64 reviewed Pyramid of Time, but it was never published by TelecomSoft and as far as we can work out, it wasn’t published by anyone else either! Read More …
Radax was apparently on the Silverbird release schedule, but it’s development unfortunately coincided with TelecomSoft being put up for sale. Read More …