Data
Production and development information for all published versions of Carrier Command can be found here. The information is displayed in year and production order. Missing information will hopefully be rectified in future updates.
Note that the Amstrad CPC (disk) and the Commodore Amiga barcodes are the same! Also note that the Macintosh version was only released in US (on the short-lived MicroPlay label, after MicroProse bought TelecomSoft from BT in 1989).
Click here to learn more about the barcodes and what they show us.
| Title: | Carrier Command |
| Format: | Commodore Amiga |
| Year: | 1988 |
| Media: | |
| Media size: | 3.5 inch |
| Code: | Realtime Games Ltd |
| Graphics: | Realtime Games Ltd |
| Music: | David Lowe |
| RRP: | £24.99 |
| Range: | Full Price |
| Label: | Rainbird |
| Barcode: | |
| Production Group: | 10 |
| Production Number: | 109 |
| Title: | Carrier Command |
| Format: | Atari ST |
| Year: | 1988 |
| Media: | |
| Media size: | 3.5 inch |
| Code: | Realtime Games Ltd |
| Graphics: | Realtime Games Ltd |
| Music: | David Lowe |
| RRP: | £24.99 |
| Range: | Full Price |
| Label: | Rainbird |
| Barcode: | |
| Production Group: | 10 |
| Production Number: | 115 |
| Title: | Carrier Command |
| Format: | Amstrad CPC |
| Year: | 1989 |
| Media: | |
| Code: | Realtime Games Ltd |
| Graphics: | Realtime Games Ltd |
| Music: | David Lowe |
| RRP: | £14.95 |
| Range: | Full Price |
| Label: | Rainbird |
| Barcode: | ![]() |
| Production Group: | Unknown |
| Production Number: | Unknown |
| Title: | Carrier Command |
| Format: | Commodore 64/128 |
| Year: | 1989 |
| Media: | |
| Media size: | 5.25 inch |
| Code: | Source |
| Graphics: | Source |
| Music: | Source |
| RRP: | £19.95 |
| Range: | Full Price |
| Label: | Rainbird |
| Barcode: | ![]() |
| Production Group: | Unknown |
| Production Number: | Unknown |
| Title: | Carrier Command |
| Format: | Spectrum +3 |
| Year: | 1989 |
| Media: | |
| Media size: | 3 inch |
| Code: | Realtime Games Ltd |
| Graphics: | Realtime Games Ltd |
| Music: | David Lowe |
| RRP: | £15.95 |
| Range: | Full Price |
| Label: | Rainbird |
| Barcode: | |
| Production Group: | 10 |
| Production Number: | 103 |
| Title: | Carrier Command |
| Format: | Spectrum 128k |
| Year: | 1989 |
| Media: | |
| Code: | Realtime Games Ltd |
| Graphics: | Realtime Games Ltd |
| Music: | David Lowe |
| RRP: | £14.95 |
| Range: | Full Price |
| Label: | Rainbird |
| Barcode: | |
| Production Group: | 10 |
| Production Number: | 104 |
| Title: | Carrier Command |
| Format: | Commodore 64/128 |
| Year: | 1989 |
| Media: | |
| Code: | Source |
| Graphics: | Source |
| Music: | Source |
| RRP: | £14.95 |
| Range: | Full Price |
| Label: | Rainbird |
| Barcode: | |
| Production Group: | 10 |
| Production Number: | 105 |
| Title: | Carrier Command |
| Format: | Amstrad CPC |
| Year: | 1989 |
| Media: | |
| Media size: | 3 inch |
| Code: | Realtime Games Ltd |
| Graphics: | Realtime Games Ltd |
| Music: | David Lowe |
| RRP: | £19.95 |
| Range: | Full Price |
| Label: | Rainbird |
| Barcode: | |
| Production Group: | 10 |
| Production Number: | 109 |
| Title: | Carrier Command |
| Format: | IBM PC |
| Year: | 1989 |
| Media: | |
| Media size: | 3.5 inch |
| Code: | Realtime Games Ltd |
| Graphics: | Realtime Games Ltd |
| Music: | David Lowe |
| RRP: | £24.99 |
| Range: | Full Price |
| Label: | Rainbird |
| Barcode: | |
| Production Group: | 10 |
| Production Number: | 114 |


This was one of those games that ate your time and you never even noticed.. Stick it on for a bit of a blast at 8pm.. Next thing you know it’s 4am and you have school tomorrow.
I loved the dynamics of the game.. Flipping from dogfighting with Mantas to shooting things with the laser tower, to resetting the alignments of islands with the virus bomb or command centre builder pod.
Finding the cheat mode was bitter-sweet.. Once you had invulnerability, it was too much of a temptation to use it when you were in trouble - but spamming the numeric 7 button to speed up your passage between the islands was a real sanity-saver.
The major problem I had with it was the ending - wreck the enemy carrier and capture all the islands and all you get is your time taken and “The End - Congratulations on completing Carrier Command” and the spinning graphic of the carrier from the title screen.. Thought they could have rewarded all that effort with something a little more spectacular.
I was also less than impressed with the Xbox 360 / PS3 reboot.. I followed the development for a while, but it kept getting delayed a year - then another year. Finally I gave up on it, but found it at random in a bargain bin soon after it actually released. I played through the pre-story and almost got to launching the carrier, but it was pretty tedious, so I gave up on it.
Shame, seeing as the original was such a classic.