Weird Dreams (Rainbird)

Weird Dreams (Rainbird)


The box copy for Weird Dreams gives scant details about the game itself:

Weird (adj)
1. Suggestive of or relating to the supernatural, eerie. 2. Strange or bizarre.
3. Archaic of or relating to fate or the Fates.

Dream (n)
1. Mental activity, usually in the form of an imagined series of events, occurring during certain phases of sleep. 2. An image or fantasy. 3. A cherished hope; ambition; aspiration; 4. A vain hope.

Weird Dreams (n)
Your only hope.

Dare you fall asleep?


The original painting used on the box was painted by the game's co-designer by Herman Serrano. Also note that the artwork wrapped around the sides of the box, rather than showing the more traditional blue Rainbird packaging.

If you look at the screenshots on the back of the box, you will notice that the 'infinite lives' cheat mode is activated (replacing the usual small pyjama-clad figures indicating the number of lives remaining). There's also a clue that you need to capture the football during the game, as you can see it in the upper panel on one of the screenshots. I can't be 100% certain, but I think it was me playing the game (in cheat mode) when those screenshots were produced for the box (as would have been the case for quite a few other Firebird and Rainbird releases circa 1988 and 1989).

Magazine adverts

The original Weird Dreams advert published in the UK was a teaser advert from TelecomSoft, leading up to the PCW Show in 1988. The second advert was published after the sale to MicroProse (UK) Ltd, in 1989.


1 thought on “Weird Dreams (Rainbird)

  1. Gerry

    After having played the game on a friend’s Amiga I bought it for my Atari ST.

    It was really hard to play and I had to use the SOS-cheat using the [Help]-key to play through the game. I especially liked the pixalation effect which was shown while changing the scenes and my favorite enemy were the hungry football and the knife wielding girl.


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