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Starstrike II is, perhaps not surprisingly, the sequel to 3D Starstrike. Once again the game is a 3D shoot ’em up, with the player’s view from the cockpit of the latest version of the famous Starstrike fighter. However, this time the 3D world is portrayed in solid-shaded 3D.
Having defeated the Outsiders, the Earth Federation has decided to chase them back to their own solar systems and finish them off.
There are 22 planets in all, gathered around five stars. Each planet is one of three different types – industrial, military and agricultural – and each type has its own vulnerability.
Around some worlds are Space Wheels. The player must destroy each defence pod around the perimeter of the wheel and then proceed to dock. Once inside, there are other control units to destroy.
Every Outsider world has its own defence force-field. Only careful flying from the player will get them through these defences, squeezing past small openings in the field.