Starglider 2 is the sequel to the original Starglider game published by Rainbird two years earlier in 1986.
The game itself is a mixture of 3D blasting and object collecting. The player has to collect a series of parts that combine to make a Neutron bomb. This is then fired at the evil Egron's space station (hopefully) before its construction is completed.
Buried in the main game menu is the option to 'Paint with Rolf'. Although partially inspired by the 'Doodle City' option included in the classic Atari coin-op game I Robot, this feature originated from a bug in Argonaut's 3D object editor, which left trails of 3D objects across the screen. 'Rolf' was a not-so-subtle reference to the (now infamous!!) Australian artist and UK TV presenter Rolf Harris.
Starglider 2 was one of a handful of Rainbird titles that also runs on a Mono Atari ST. At the time, STs were quite popular for DTP and other applications that required a higher screen resolution. The game was initially available for the ST and Amiga only, but other versions appeared later, including the Sinclair Spectrum (48k and 128k), IBM PC, and the Apple Macintosh. The latter versions were published after the sale of TelecomSoft to Microprose UK Ltd.