Dark Sceptre (Firebird)

Dark Sceptre (Firebird)

Data

Production and development information for all published versions of Dark Sceptre can be found here. The information is displayed in year and production order. Missing information will hopefully be rectified in future updates.

Click here to learn more about the barcodes and what they show us.

Title: Dark Sceptre
Format: Spectrum +3
Year: 1987
Media: fb-disk-small
Media size: 3 inch
Code: Maelstrom
Graphics: Maelstrom
Music: Maelstrom
RRP: £
Range: Full Price
Label: Firebird
Barcode: barcode-unknown
Production Group: Unknown
Production Number: Unknown
Title: Dark Sceptre
Format: Spectrum
Year: 1987
Media: firebird-tape-small
Code: Maelstrom
Graphics: Maelstrom
Music: Maelstrom
RRP: £7.95
Range: Full Price
Label: Firebird
Barcode: 5012439011088
Production Group: 1
Production Number: 108
Title: Dark Sceptre
Format: Amstrad 464/664/6128
Year: 1987
Media: fb-disk-small
Media size: 3 inch
Code: Maelstrom
Graphics: Maelstrom
Music: Maelstrom
RRP: £
Range: Full Price
Label: Firebird
Barcode: 5012439011682
Production Group: 1
Production Number: 168
Title: Dark Sceptre
Format: Amstrad 464/664/6128
Year: 1987
Media: firebird-tape-small
Code: Maelstrom
Graphics: Maelstrom
Music: Maelstrom
RRP: £
Range: Full Price
Label: Firebird
Barcode: 5012439011682
Production Group: 1
Production Number: 168
 

One thought on “Dark Sceptre (Firebird)

  1. Stuart Bradshaw

    Probably my favourite Spectrum game of all time. Such in-depth gaming (something that still challenges us to this day), there are numerous facets to this game and you will try and try and try so many different routes and yet you will always lose! Mostly.
    I have actually completed this once and it was an amazing achievement.
    5/5

    The biggest issue is, sadly, the ‘en guard’ bug where the programming can’t keep up with the one-on-one battles and some characters are kept forever waiting for a fight that will never occur. After a long 5 hour + game when most of your main characters are locked up waiting for a fight that will never come, the game does become, sadly, unplayable in many playthroughs.

    Reply

What do you think?