All Terrain Gardener (ATG) was a mad C64 platform caper where you played a gardener who had to dash around screens, rescuing plants and flowers before they drowned. A swarm of killer bees was going to thwart you (amongst other things), and all you had to protect yourself was a trowel. Read More …
Body Slam for the Commodore 64 was a conversion of a 1986 Sega coin-op featuring female wrestling. The game was written by Jonathan French, Wayne Blake and Tim Follin at Software Creations. Read More …
Coded by John Knox and with graphics by Paul ‘Dokk’ Docherty, ‘Crucial Brothers’ was an unashamed ‘clone’ of Nintendo’s Mario Brothers, but for the Commodore 64. Read More …
This Amstrad CPC only arcade title was designed by Tony Warriner and coded by Mark Turner. It featured jetmen in a boulderdash-style world of blocks which had been invaded by a fungus entity. Read More …
Another Silverbird release that was shown inside the inlays of the last few Silverbird releases, Moto-Cross Mania (or Motor Cross Mania depending on where you read it!) was also advertised by Silverbird in the run up to Christmas 1988 as a Commodore 64 only release. Read More …
UK magazine Zzap!64 reviewed Pyramid of Time, but it was never published by TelecomSoft and as far as we can work out, it wasn’t published by anyone else either! Read More …
Radax was apparently on the Silverbird release schedule, but it’s development unfortunately coincided with TelecomSoft being put up for sale. Read More …